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Nicole has been involved in social media marketing since 2007, constantly changing as the industry evolves. Over the years, she has partnered with a number of major corporations and has been invited to visit their corporate offices of Netflix, Pixar, Nintendo, Domino's and Dr. Pepper Snapple. She has walked the red carpet with Disney and Marvel, has been featured in McDonald's videos as well as Maria Bailey's book "Power Moms". Over the years, her focus has migrated toward entertainment including movies, TV and games. They feature lots (and lots) of board games because games are educational, promote family bonding, teach kids strategic thinking and how to win (and lose) with grace. Oh, and they are fun! Always a SAHM (stay-at-home-mom) and mother of two beautiful daughters, if you can't find Nicole, she is probably somewhere playing board games.
If you want to actually create origami designs, maybe you should grab an origami craft kit. There are instructions in the game for you to create your own origami player pieces out of paper, but it comes with wood pawns in popular origami shapes. Set up the game by determining the number of players and selecting the associated player starting pattern tile, skill card, reference card and character pieces. You don’t need to know how to fold paper into animals or pieces of art in order to play this game.
Each player begins the game with their full hand, their large pawn on the “Start” space on their section of the board and the smaller pawn on the star directly underneath the starting location. The other way is to be the last person with their large pawn still on their track while all other players have reached the center of the board, or the “End of the Line”. Any remaining cards require the owner to move their large pawn that many spaces down their track (cards are numbered 0-6, with two examples of each – except for the sole “6”). End of the Line by Hoyle (the famous card game rule writer) seems to be rather difficult to find available online.
We’ve all probably played the regular version of Chinese Checkers at some point in our life, but that version struck us as unique since it used a standard six-sided die to control a turning center of the board and included a special rule if your piece was in the one space directly in front of the result. The card face will instruct them to either do nothing or to rotate the ring one notch using a guide wheel on the side of the board. It always turns counter-clockwise, which means the board turns clockwise, and only the two outer rings of peg holes rotate while the center area remains in place. Additionally, since the ring that rotates in only one direction and only 1/5 of the time, if your piece is in front of your base and it is moved away, you’ll need to swim upstream to try to get it back!
Instead of plastic pawns, Stick Six uses silicone player pieces that stick to a traditional, albeit vertical, plastic board. The flexible nature of the pieces allow them to stick to the board in the same manner you might hang a bird feeder from a kitchen window. The object of Stick Six is to be the first player to line up six of their color pieces in a row or a complete circle. If all pieces have been used without anyone winning, everyone removes five of their pieces from the board (of their choice) and play continues.