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Thoughts and musings on board games and the culture that surrounds them.
In the great Venn Diagram that is life, the intersection of the sets of board gamers and fans of the novels of Jane Austen is but a sliver. But what a mighty sliver it is indeed! Austen’s novels are a rich vein for gameplay with their resourceful, strong heroines, witty and flirtatious repartée, and a huge array of characters which Austen used to exemplify (and prick at) the foibles of the English class system of the late 1700’s and early 1800’s
“I spell ‘winning’ and attack the Rash Centaur who’s weakness is fire, doing 8 damage, and 1 more damage thanks to my trust starting stick. ” Spell Smashers from designer Christopher Chung (Lanterns: The Harvest Festival) takes the spelling action of games such as Scrabble and Boggle and adds strategical and tactical decisions by including a fighting element
Every year, a bunch of new titles come out and for a brief period they make it onto the BGG Hotness list. Everyone is talking about them and asking ‘have you tried **** yet?’ As time passes, it’s on to the next big thing, and in a few years, people aren’t even playing many of those titles anymore
A couple of weeks ago I included Scrabble as one of the three “marquee games” of the tabletop world. Like Monopoly and Risk, it epitomizes the concept of “board game” in most people’s eyes