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Q: What happens when a fighter is knocked down? A: The “ten-count” was originally introduced to boxing as “the gentleman’s rule” as in never hitting an opponent while he’s down. When an opponent gets knocked down, the ref sends the other fighter to a neutral WHITE corner (where he can’t get coached) and gives the downed fighter 10 seconds to get back up on his feet
Or maybe he’s throwing a right hand at your head; you slip your head to the left (outside his right) while swinging a right hand to his body up the middle. Heck, the same way we use body punches to set up head punches…you can do the opposite—using head punches to set up body punches! Either 1) you’ve successfully hurt his body and know exactly which punches do the most damage, 2) you use body punches to set up head shots (and hopefully knock him out), or 3) you use body punches to stay busy on the inside. * body punches from straight-up position – jabs/rights to solar plexus, hooks to body * body punches while sipping the head forward (jabs/rights to the body) * head punches while pulling the head up (jab to the face, swinging left hooks, left uppercuts, right uppercuts) Mix all that up and your opponents will never be able to tell if you’re going upstairs or downstairs.
Sabas padding is also different from Mexican padding, it’s very soft instead of the typical stiff padding used in Mexican gloves. TM’s stiff foam will prevent the thumb from being reached but with Sabas’ soft padding, you’ll eventually hit the thumb for sure if you’re not careful. it’s expected as Sabas is copying Winning with this model whereas TM/Casanova are using the traditional Mexican design with thick cotton-padding in wrist area. * Winning knuckle padding extends over the thumb – giving more protection, more like Mexican gloves.
I like to just freeze in this position and WAIT until I feelmy opponents swinging their shots in, and that’swhen I duck! * This move has a few drawbacks like requiring a lot of energy, taking your eyes off opponent, and can be hard to come back with a counter…but it does a fantastic job of throwing opponents off balance or tiring them out when they miss. Suppose you miss a right hand, just rotate your upper body more to avoid the counter right, bend-over to avoid the counter left hook, roll under to avoid whatever other follow-up shots, then pop your head up and use the arm balance to wade back into far range. This is how comfortable you can be when you establish a slipping rhythm that matches your opponent’s punching rhythm (yes, that’s part of the secret).